Professional gaming equipment

UK companies organised by the CorpSignals industry, segment, and subsegment taxonomy.

Company snapshot

What this shows: the size and current activity of this classification, plus recent formations, company age, revenue coverage, and trade participation.

All companies

802

Active companies

391

Formed in latest 12 months

101

Median active-company age

2.3 years

Revenue known

10

Importers

19

Exporters

14

Top values shown in the chart

CategoryCompanies
All companies 802
Active companies 391
Formed in latest 12 months 101
Importers 19
Exporters 14

Revenue coverage among active companies: 10 known, 381 unknown (2.6%).

Company formations

What this shows: monthly incorporations and dissolutions from 1 January 2024, including companies of every current status.

Latest ten months shown in the chart

MonthFormedDissolved
2025-12320
2026-0145
2026-0296
2026-03711
2026-04146
2026-05177
2026-06119
2026-07610
2026-0885
2026-0988

Window: 2024-01 to 2026-09.

Company status

What this shows: all current Companies House status values. Companies House Active records with dormant accounts are shown as Dormant; the remaining Companies House Active records are shown as Active. Blank and missing values are combined as Unknown.

Top values shown in the chart

StatusCompanies
Dissolved 407
Active 337
Dormant 54
Liquidation 4

Active companies by UK region

What this shows: active companies with a known ITL2 region. The UK map falls back to a bar chart if map data cannot be loaded.

Top values shown in the chart

ITL2 regionCompanies
Inner London - East 51
Inner London - West 37
West Midlands 20
Essex 19
South East Wales 18
Outer London - West and North West 17
Greater Manchester 16
Bedfordshire and Hertfordshire 15
Berkshire, Buckinghamshire and Oxfordshire 14
Surrey, East and West Sussex 14

Geography coverage: 388 known, 3 unknown (99.2%).

Revenue ranges

What this shows: active companies grouped into the platform’s ordered estimated-revenue bands.

Top values shown in the chart

Revenue rangeCompanies
0-1m 152
1m-15m 21
15m-54m 4

Revenue-range coverage: 177 known, 214 unknown (45.3%).

Company size and employees

What this shows: active companies by published size category and by reported employee count.

Top values shown in the chart

Company sizeCompanies
Micro 103
Small 62
Large 4
Holding 2
Dormant 54

Company-size coverage: 225 known, 166 unknown (57.5%).

Top values shown in the chart

EmployeesCompanies
0 66
1–9 97
10–49 11
50–249 2

Employee coverage: 176 known, 215 unknown (45.0%).

Active-company age

What this shows: how long currently active companies have been incorporated.

Top values shown in the chart

Age bandCompanies
Under 1 year 99
1–3 years 122
3–5 years 56
5–10 years 73
10–20 years 21
20+ years 20

Incorporation-date coverage: 391 known, 0 unknown (100.0%).

Classification breakdown

What this shows: active companies across the next taxonomy level; direct assignments are labelled separately. The top 20 are shown and remaining values are combined as Other.

Top values shown in the chart

ClassificationCompanies
32401 391

International trade

What this shows: active-company participation in imports and exports, followed by the ten HS2 categories involving the most distinct companies.

Top values shown in the chart

Trade participationCompanies
Importer only 8
Exporter only 3
Both 11
Neither 369

Top imports HS2 categories

Top values shown in the chart

HS2 categoryCompaniesGBPAvailable dates
95 — Toys, games, and sports equipment18£1,508,834,3782016-01-01 – 2026-05-01
85 — Electrical machinery and equipment11£3,923,246,2362016-02-01 – 2026-05-01
84 — Machinery, boilers, and mechanical appliances; parts10£2,698,831,8242016-01-01 – 2026-05-01
90 — Optical and medical tools and devices7£296,270,1212016-01-01 – 2026-04-01
94 — Furniture, Lighting, and Prefabricated Buildings7£602,703,7702016-02-01 – 2026-05-01
48 — Paper and Paperboard Products4£165,190,2552016-05-01 – 2026-02-01
49 — Printed materials like books, newspapers, and pictures4£59,449,1202016-03-01 – 2026-05-01
73 — Iron or Steel Products4£109,472,3232016-02-01 – 2026-05-01
83 — Miscellaneous metal items4£38,197,5422016-06-01 – 2026-02-01
39 — Plastics and plastic products3£581,125,4852017-05-01 – 2026-04-01

Top exports HS2 categories

Top values shown in the chart

HS2 categoryCompaniesGBPAvailable dates
95 — Toys, games, and sports equipment14£438,495,3292016-01-01 – 2026-05-01
85 — Electrical machinery and equipment7£396,057,1262016-02-01 – 2026-05-01
84 — Machinery, boilers, and mechanical appliances; parts6£431,642,4562016-03-01 – 2026-03-01
49 — Printed materials like books, newspapers, and pictures4£13,236,6142018-04-01 – 2026-04-01
90 — Optical and medical tools and devices4£86,065,5042016-06-01 – 2026-03-01
94 — Furniture, Lighting, and Prefabricated Buildings4£18,187,9342018-05-01 – 2026-04-01
73 — Iron or Steel Products3£71,732,9322022-05-01 – 2025-11-01
96 — Miscellaneous manufactured goods3£3,429,6772016-02-01 – 2025-12-01
17 — Sugars and Sweets2£7,407,5262020-02-01 – 2026-05-01
18 — Cocoa and cocoa products2£28,340,8722020-09-01 – 2026-04-01

Business and digital traits

What this shows: active companies identified with selected ownership, business-model, and online-presence traits.

Values shown in the chart with data coverage

TraitCompaniesKnownUnknownCoverage
Family business 16 366 25 93.6%
Holding company 1 366 25 93.6%
Solo founder 260 366 25 93.6%
Ecommerce 6 24 367 6.1%
Website 29 33 358 8.4%
LinkedIn 11 33 358 8.4%

Leading active companies

What this shows: the ten active companies with the highest non-missing revenue, with company number used as the deterministic tie-breaker.

Revenue coverage: 10 known, 381 unknown (2.6%).

Related classifications

What this shows: sibling classifications ranked by distinct active companies, excluding the current node. The top 20 are shown and remaining values are combined as Other.

Top values shown in the chart

ClassificationCompanies
Household games & toys 2,065

SIC classification

SIC 32401 — Manufacture of professional and arcade games and toys

Includes

manufacture of coin-operated games, billiards, special tables for casino games, etc., manufacture of articles for funfair games

Excludes

manufacture of automatic bowling alley equipment (e.g. pin setters), see ##28.99

Details

This subclass includes the manufacture of dolls, toys and games (including electronic games), scale models and children's vehicles (except metal bicycles and tricycles).